1pub const TRANSFORM: &str = "transform";
7
8pub const MATERIAL: &str = "material";
10pub const MODEL: &str = "model";
11pub const BOUNDS: &str = "bounds";
12pub const SPRITE: &str = "sprite";
13pub const LIGHT: &str = "light";
14
15pub const SCRIPT: &str = "script";
17pub const INTERACTABLE: &str = "interactable";
18pub const HEALTH: &str = "health";
19
20pub const ANIMATOR: &str = "animator";
22pub const SKELETON: &str = "skeleton";
23pub const SPRITE_ANIMATOR: &str = "sprite_animator";
24
25pub const RIGIDBODY: &str = "rigidbody";
27pub const COLLIDER: &str = "collider";
28pub const CHARACTER_CONTROLLER: &str = "character_controller";
29pub const PLAYER: &str = "player";
30
31pub const AUDIO_SOURCE: &str = "audio_source";
33pub const AUDIO_TRIGGER: &str = "audio_trigger";
34
35pub const PARTICLE_EMITTER: &str = "particle_emitter";
37
38pub const TERRAIN: &str = "terrain";
40
41pub const OCEAN: &str = "ocean";
43pub const OCEAN_CONTACT: &str = "ocean_contact";
44
45pub const BONE_PROBE: &str = "bone_probe";
47
48pub const SKY: &str = "sky";
50
51pub const SPLINE: &str = "spline";
53pub const SPLINE_DATA: &str = "spline_data";
54pub const SPLINE_MESH: &str = "spline_mesh";
55pub const SPLINE_CHUNK: &str = "spline_chunk";
56
57pub const SCREEN_ANCHOR: &str = "screen_anchor";
59pub const UI_TEXT: &str = "ui_text";
60pub const UI_FILL: &str = "ui_fill";