Flint Engine / Guide / API Reference

flint_core/
events.rs

1//! Engine event name constants.
2//!
3//! Sentinel values used for cross-crate event communication.
4
5/// Internal event fired by `complete_transition()` in scripts,
6/// intercepted by `PlayerApp` to advance the scene transition state machine.
7pub const TRANSITION_COMPLETE: &str = "__transition_complete";