EQ

Module ID: fx.eq Category: Effects Header Color: Purple

EQ Module The EQ module

Description

The 3-Band Parametric EQ allows precise control over the frequency content of your signal. Each band can boost or cut a specific frequency range with adjustable center frequency and bandwidth (Q).

EQ is essential for:

  • Shaping tone and timbre
  • Fixing frequency problems
  • Making sounds fit in a mix
  • Creative sound design

Inputs

PortSignal TypeDescription
InputAudio (Blue)Signal to be equalized

Outputs

PortSignal TypeDescription
OutputAudio (Blue)Equalized signal

Parameters

Low Band

KnobRangeDefaultDescription
Low Freq20 Hz - 500 Hz100 HzCenter frequency
Low Gain-12 dB to +12 dB0 dBBoost or cut amount
Low Q0.5 - 10.01.0Bandwidth (higher = narrower)

Mid Band

KnobRangeDefaultDescription
Mid Freq200 Hz - 5 kHz1 kHzCenter frequency
Mid Gain-12 dB to +12 dB0 dBBoost or cut amount
Mid Q0.5 - 10.01.0Bandwidth (higher = narrower)

High Band

KnobRangeDefaultDescription
High Freq1 kHz - 20 kHz8 kHzCenter frequency
High Gain-12 dB to +12 dB0 dBBoost or cut amount
High Q0.5 - 10.01.0Bandwidth (higher = narrower)

Understanding EQ

Frequency Ranges

RangeFrequencyCharacter
Sub20-60 HzFelt more than heard, rumble
Bass60-250 HzWeight, warmth, punch
Low Mid250-500 HzBody, muddiness
Mid500 Hz - 2 kHzPresence, boxiness, clarity
Upper Mid2-5 kHzDefinition, attack, harshness
High5-10 kHzBrightness, sibilance, air
Air10-20 kHzSparkle, air, presence

Q (Bandwidth)

Q controls how wide or narrow the affected frequency range is:

  • Low Q (0.5-1.5): Wide, gentle curves, affects many frequencies
  • Medium Q (2-4): Focused but still musical
  • High Q (5-10): Surgical, narrow cuts, affects specific frequencies

Boost vs Cut

General rule: Cut narrow, boost wide

  • Cuts are good for removing problem frequencies (use higher Q)
  • Boosts add character but can sound unnatural (use lower Q)

Usage Tips

Removing Mud

Clean up muddy sounds:

Mid Freq: 300 Hz
Mid Gain: -3 to -6 dB
Mid Q: 2.0

This is the common "mud" frequency range.

Adding Warmth

Add body and warmth:

Low Freq: 100 Hz
Low Gain: +3 dB
Low Q: 1.0

Adding Presence

Make sounds cut through:

High Freq: 3 kHz
High Gain: +3 dB
High Q: 1.5

Telephone Effect

Dramatic filtering for effect:

Low Freq: 300 Hz, Gain: -12 dB
High Freq: 3 kHz, Gain: -12 dB

Cuts lows and highs, leaving only mids.

De-Boxing

Remove boxy sound from recordings:

Mid Freq: 400-600 Hz
Mid Gain: -3 dB
Mid Q: 2.5

Air and Sparkle

Add high-end shine:

High Freq: 12 kHz
High Gain: +2 dB
High Q: 0.7

Wide boost adds open, airy quality.

Finding Problem Frequencies

  1. Set one band's Q to high (5.0+)
  2. Boost the gain to +6 dB
  3. Sweep the frequency while listening
  4. When you hear the problem clearly, reduce gain to cut

Subtractive EQ

Start by cutting problem frequencies rather than boosting:

  • Often sounds more natural
  • Less likely to cause clipping
  • Maintains headroom

Frequency Slot Carving

Give each sound its own space:

Bass: Boost 80 Hz, cut 300 Hz
Synth: Cut 80 Hz, boost 500 Hz
Lead: Cut 500 Hz, boost 2 kHz

Each element has its own frequency territory.

Frequency Cheat Sheet

Problem Frequencies

ProblemFrequencySolution
Rumble< 40 HzCut
Boomy100-200 HzCut narrow
Muddy250-400 HzCut
Boxy400-600 HzCut
Nasal800 Hz - 1 kHzCut
Harsh2-4 kHzCut narrow
Sibilant5-8 kHzCut narrow

Enhancement Frequencies

QualityFrequencyAction
Weight80-100 HzBoost
Warmth200 HzBoost wide
Body300-500 HzBoost carefully
Presence2-4 kHzBoost
Clarity5-7 kHzBoost
Air10-15 kHzBoost

Connection Examples

Channel Strip

[Sound] ──> [EQ] ──> [Compressor] ──> [Output]

Post-Effect Processing

[Synth] ──> [Distortion] ──> [EQ] ──> [Output]

EQ after distortion can tame harsh frequencies.

Reverb Shaping

[Sound] ──> [Reverb] ──> [EQ] ──> [Output]

Cut lows from reverb to prevent mud.

Tips

  1. Cut before boost: Try cutting unwanted frequencies first
  2. Less is more: Small EQ moves often sound best
  3. Use your ears: Trust what sounds good, not what looks right
  4. A/B test: Bypass the EQ to compare processed and original
  5. Watch levels: Boosting increases overall level